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Entrapta, Princess of Dryl ([personal profile] tinyfood) wrote2020-01-11 05:05 pm

illmet app

Player Information

Name: Harry
Contact: ormery on plurk, its harry#7025 on disco
Over 18?: yup
Invited by: oh quix probably

Character Information

Name: Entrapta
Canon: She-ra and the Princesses of Power
Canon Point: After being sent to Beast Island at the end of season 3, but before being found there by Bow and Adora in season 4
Age: Around 30
History: https://she-raandtheprincessesofpower.fandom.com/wiki/Entrapta
Personality:

Curious
Entrapta's number one motivation is her drive to learn. Nothing is more rewarding for her than learning new things, finding out how things work, and seeing what she can do with them. There are specific areas she's particularly interested in – engineering, programming, robotics, the lost technology of the ancient civilisation that once ruled her planet – but her boundless curiosity covers a variety of subjects. An opportunity to learn about something new can easily distract her from a serious, even life-threatening situation, and an opportunity to learn about something relating to one of her special interests can help pull her out of an all-encompassing magically-induced depression. Her life is dedicated entirely to her scientific exploits, which she pursues for their own sake and no other reason.

Irresponsible
Entrapta ONLY cares about whether she can and has never once in her life stopped to wonder if she should. While she herself has no ambition or ulterior motive behind her keenness for learning, she certainly raises no objections to her research and scientific know-how being co-opted by people with sinister goals, as long as she has the means to continue her work. She maintains she isn't siding with anybody except science, but it's got to take some pretty significant mental acrobatics to really believe that when presented with all the facts – and Entrapta is absolutely doing them, all of the time! As her arc in the show goes on it becomes fairly clear that a huge part of the reason she's so irresponsible is that the main coping mechanism she has learned to deal with situations that upset her but which she can't do anything about is to just distract herself with stuff she finds less confusing and stop thinking about whatever was upsetting her. Entrapta has gotten real used to just taking complicated ethical issues, interpersonal problems, and troubling potential consequences and sweeping them under the mental rug, and it takes a full on impending apocalypse scenario for her to actually step back and go "hold on, we probably shouldn't go ahead with this dangerous experiment."

Passionate
Entrapta is extremely intense and animated. She gets so excited about her work that sometimes she has to spin around her workshop in her desk chair while she records her audio logs. While the bulk of this fervor is directed at science and technology just because that's what she directs the bulk of her time to, that's also just the kind of energy she has as a person, generally speaking – she gets just as carried away talking about the beauty of imperfection as she does talking about First Ones' relics. She's also very passionate about her friendships, as we see when she starts bonding with Hordak and makes him power armour for his chronic illness where the energy source is a crystal that says LUVD in the language of the First Ones, but, well, see below,

Lonely
Before relocating to the Horde's base in the Fright Zone, Entrapta lives alone in a labyrinthine castle full of traps. The only other people there are three kitchen staff who she never sees – she has automated systems set up to convey the food they prepare from the kitchen to her rooms. Her only companions are her robots. Although she is content to live like this, it seems that prior to meeting the other members of the Rebellion and later the Horde she believes it's her only option. When she meets Catra and Scorpia, she expresses surprise when they don't get angry with her, and when they want to hear about her interests. She doesn't really question it when Catra stops talking to her in season 2. After the people she believed to be her friends abandon her in the Fright Zone (as far as she knew, anyway), she doesn't treat them with any resentment – she just takes it as a given that they decided they didn't want her around, and if she has any complicated feelings about that, she definitely hasn't let herself dwell on them. She's used to people doing things that hurt her for reasons she doesn't understand, and has given up trying to avoid that happening. It's not other people's fault; she just wasn't meant to have friends.
The problem with this approach is that she craves companionship deeply, but she's gotten used to making that a much lower priority than her science, which is uncomplicated and not confusing and so much easier to deal with – and letting herself off the hook for the difficult work of thinking about other people's feelings, processing her own, and being there for her friends. There's only so much that programming robots to be affectionate and putting cute hats on them can fill the void.

Eccentric
The flip side of what I've described in the previous section is that the belief that nothing she can do will change her ability to affect or comprehend how people react to her means Entrapta basically does what she wants all of the time. Having grown up in a position where she can basically get away with that is also a contributing factor, of course. Entrapta is a princess, and after the death of her parents, which seems to have been a long time ago, she's been the highest authority in her kingdom – and considering she seems to have more or less abdicated responsibility for actually ruling it, presumably leaving that to government officials and/or mining companies, that gives her free rein to exclusively pursue her weird dangerous hobbies and never speak to anyone if she doesn't want to. Because of this she is a weird recluse who can get away with only eating food she thinks is 'cute', making her castle a bizarre labyrinth of booby traps that are basically only there because she enjoys building them, and decorating with kitschy paintings of large eyed pink animals. While it's clearly a major regret for her that she doesn't find it easy to make friends (unless she builds them herself), she would absolutely never consider changing or downplaying her more unusual behaviour and preferences for someone else's sake.


Where and how did your character enter the Hedge?
The Hedge isn't all that much different from Beast Island, honestly. Beast Island is already dark, dangerous, labyrinthine, constantly shifting, full of things that want to kill you – sure, Entrapta noticed the eerie technological forests of Beast Island starting to become more organic than she'd gotten used to, but approached this unusual development the same way she did everything else there: by trying to investigate this phenomenon. And okay, maybe it was suddenly even more deadly than before, and the mech she'd constructed to protect herself from the Island's aggressive denizens got torn apart before too long, but she didn't realise this wasn't just a new facet of Beast Island that she hadn't encountered before until she made her way out the other side and was captured by the fae.

Additional Memories Lost:
Her parents – who they were, how they died, everything about them. This is partially for my own convenience honestly but u kno
Pretty much everything about the kingdom of Dryl beyond the walls of her castle, including its name
How to build an interdimensional portal

Skillsets: Entrapta is a technical genius; she's knowledgeable in most areas of science but her main areas of expertise are engineering, programming, and the intersection/overlap of technology with her world's magic. While not a magic user herself, she comes from a setting with a lot of ancient magitech lying around and learning to understand it and how to use it is her current primary interest. She has an impressive comprehension of things like interdimensional portals, and is very skilled at building machinery ranging from simple booby-traps to heavily armed possibly-sentient robots.

Inventory: grody overalls; a quantity of miscellaneous tools that she had in the various pockets of those overalls when she was captured

Sample: https://middaeg.dreamwidth.org/49272.html